June 15, 2015 by Paul Curtin
Bethesda kicked off E3 2015 a day early at their first ever showcase in Hollywood on Sunday night. Sharing the same Dolby Theater stage as those who have presented and won at the Oscars, id Software’s executive producer Marty Stratton re-introduced Doom to those in attendance and watching online around the world.
Last summer, Bethesda and id gave fans at Quakecon a sneak peak of Doom behind closed doors… and somehow managed to keep the footage from leaking. Thankfully, almost a full year later, we finally have our first look at Doom… and holy hell does it look disturbingly amazing. Doom is without question coming back big and certainly not going to be for the faint of heart.
The latest take on Doom looks to keep its horrific tone and atmosphere while upping the polygon counts using the powerful id Tech 6 engine to create visually-stunning environments and character models. As those who saw last year’s footage explained, the new Doom does in fact use a very gory finishing move mechanic that allows for gruesome results. Blowing enemies into gibs, splitting them in every which direction with a chainsaw, and even ripping a demon’s leg off to use it to crush their own head — nothing seems to be off limits when it comes to violence here in Hell — and fans of the serious wouldn’t want it any other way.
Doom is set for release on Xbox One, PlayStation 4, and PC sometime towards Q2 2016.