June 24, 2019 by Paul Curtin
With Bethesda announcing before their E3 2019 stream that they wouldn’t be showing off The Elder Scrolls VI or Starfield, the publisher didn’t have much in terms of big announcements at this year’s press conference.
So instead, this year they focused on the sequel to 2016’s best shooter, Doom Eternal, and closed their BE3 event with a first-look at gameplay. We also got a chance to go hands-on with the game at this year’s show, which plays just as good as it looks.
Adding more enemies, more guns, and even more story, Doom Eternal looks to be an improvement on every level and exactly what fans of Doom want more of.
The 2016 reboot of the series was easily one of the best shooters we’ve played in years with fast and fluid combat that many weren’t expecting in a Doom remake. Now, in the sequel, the Doomslayer is more agile than ever with the ability to dash forward and swing from bars and hooks that add a whole ‘nother level of mobility to the already pulse-pounding gameplay,
Both 2016’s Doom multiplayer and Bethesda’s similar follow-up, Quake Champions, didn’t explode in popularity online, so with Doom Eternal the developers are trying something new. No, not battle royale… a new asymmetrical mutlplayer experience called “Battlemode” that involves 2 demons vs. 1 slayer and will interesting to see how it does with similar multiplayer ideas such as Evolve flopping.
Doom Eternal is set for release on November 22, 2019 for PC, PlayStation 4, and Xbox One.