June 16, 2010 by Paul Curtin
Almost everyone has played or heard of GoldenEye 007, the Nintendo 64 first-person shooter made by Rare that was based on the 1995 James Bond film and revolutionized multiplayer gaming. Back in the days of the N64 there was no internet, if you wanted to play multiplayer you had to have these things called friends who would come over to your house and share a split screen with you — I know, it was awful. But ever since multiplayer gaming gained access to the internet, players have wondered when there would be another GoldenEye.
Most people don’t know that back in 2004 Electronic Arts made a sequel to the classic called GoldenEye; Rogue Agent where instead of playing as Bond players used a new agent known as the codename “GoldenEye.” Rogue Agent had nothing to do with the original and EA would probably like it better if everyone that did play it, pretends they never did. Now, 13 years after the release of the original on the Nintendo 64, Activision has announced a new GoldenEye 007 on the Nintendo Wii that will feature gameplay and graphics similar to the original, but with minor improvements in order to keep the game up to date.
Unfortunately, while the gameplay style and graphics were impressive back in 1993, they fall short even on the Wii with new improvements such as being able to vault over objects, post-game statistics and online multiplayer. The gameplay doesn’t use the Wii’s motion controls and instead we used a new Wii controller that seemed like a GameCube controller made for Wii games that the controllers are better suited for. Gamers who loved the original will find fun in reliving their childhood gaming days, but even with the improvements, most will quickly switch back to a Call of Duty or Battlefield to get their real gaming fix.