LawBreakers Gameplay from PAX East 2016

Cliff Bleszinski of Boss Key Shows Off Killstreaks on the Show Floor

April 24, 2016 by

Gears of War creator, Cliff Bleszinski, is back after his short “retirement” and at PAX East this weekend introducing gamers to a whole new world for the first time in over a decade.

No longer with Epic Games or involved with the Gears franchise, Bleszinski’s new studio Boss Key Productions has for some time now been working on their new arena shooter, LawBreakers, that runs on the beautiful Unreal 4 engine. Boss Key’s debut will be going up against a wave of new arena and MOBA-inspired class-based shooters about to hit the market this spring.

Out of all the upcoming first-person shooters looking to breathe new life into the genre, LawBreakers certainly looks to be sticking to its Unreal Tournament and Quake arena-inspired roots the most… whether that’s for better or worse is still hard to determine. Fans recently flocked to Steam’s review section to leave scathing comments after playing the Doom multiplayer open beta and finding out how the gameplay has been slowed down and modernized, so Cliff’s more traditional bunny-hopping shooter should be the experience the anti-CoD crowd are looking for.

It’s still unclear how much the PC-exclusive LawBreakers will be or when it will actually launch. Originally announced as a free-to-play title, the game has undergone various changes throughout its development. Before PAX, it was announced that the game would no longer be purely f2p and instead is moving towards some sort of pay-to-play format that keeps the game under the typical $60 upfront cost format that most current-gen games still use. LawBreakers also still doesn’t have an official release date, but the developers are now allowing players who can’t make it to PAX to sign up for the first alpha test via the official website to get a taste of gameplay.