June 19, 2015 by Paul Curtin
One of Sony’s biggest and best announcements at their E3 2015 media briefing was that the developers at Guerrilla Games (best known for Killzone) are working on a brand new IP called Horizon: Zero Dawn.
Besides its wild post-doomsday-with-robot-dinosaurs premise, what made Horizon have such a strong debut was how the team at Guerrilla were ready to jump right in and show off gameplay immediately — rather than make us wait an entire year after the announcement to finally get an idea of what the actual game looks like — as is the case with many big titles that debut at E3.
Unlike their other franchise, Killzone, which focuses on rusted out futuristic environments, Horizon features lush jungles and fallen cities where vegetation has grown wild for hundreds of years without humans interfering. How many years exactly? What happened to the humans who once lived in these massive cities? Is this planet even Earth? Those details are all still unknown with Guerrilla not willing to give up much regarding the story at the moment.
For now, what we do know is that the game has been in development since 2011 and that its story will allow players to take control of a female archer named Aloy. As a member of a tribe of hunters, Aloy will have access to a wide variety of bow-and-arrow attacks as showcased in the trailer. As Aloy, players will also be able to roam a beautiful and massive open world to hunt these mysterious robotic monsters and collect useful materials needed to survive.
Horizon: Zero Dawn is set for release on PlayStation in 2016.