Spec Ops: The Line (2012): Extra Scenes After the Credits
Release Date: June 26, 2012
Publisher: 2K Games
Developer: Yager Development
Actor(s): Nolan North (Martin Walker), Christopher Reid (Alphanso Adams), Omid Abtahi (John Lugo), Bruce Boxleitner (John Konrad), Jake Busey (The Radioman), Patrick Quinn (Agent Riggs), Chris Cox (Agent Gould)
Platform(s): PlayStation 3, PC, Xbox 360
ESRB: M for Mature
Website(s): Official Site
Our Review: 4 out of 5
Game Length: Around 10 hours
Credits Length: 11 minutes
Are the extra scenes after the credits worth waiting around for?
During the Credits
There are no extras during the credits of Spec Ops: The Line.
After the Credits
There are various extra scenes after the credits depending on which ending the player gets determined by the player’s final choose during the last scene. Check out more details and spoilers below.
If a player decides to not kill himself as Walker and instead shoot Konrad in the final scene then there is an extra playable “Epilogue” chapter after the credits. The “Epilogue” ending after the credits is not shown if the player picks the suicide ending before the credits.
The Epilogue mission involves a military squad named “Falcon-1″ finding and trying to rescue Walker in Dubai. Walker is shown broken down and grizzled and holding on to an assault rifle. The soldiers tell Walker that they’re there to help, but need him to first lay down his weapon.
If the player chooses to hand over the weapon the “The Road Back” achievement/trophy is unlocked and there is another extra scene showing the soldiers and Walker going back home in a Humvee. One of the soldiers asks Walker “How’d you survive” with Walker responding, “Who said I survived?”
If the player chooses to not be rescued and starts shooting the “The Road To Glory” achievement is unlocked and the player can begin killing the squad of soldiers. After all the soldiers have been killed, Walker picks up one of their radios and tells the person on the other end, “Gentlemen, welcome to Dubai.” The camera then pans out and Walker slowly walks away through the path of destruction he just created.
If the player chooses to not be rescued and opens fire on the military units but is killed in action, there is a scene showing Walker bleeding to death on the ground with some previous dialog between Walker and John Konrad where Walker asks John to remember back in Kabul before things got bad when they were talking about going home. John replies, “Home? We can’t go home. There’s a line men like us have to cross. If we’re lucky, we do what’s necessary and then we die. No… all I really want Captain, is peace.”
There are two different endings that a player can pick from at the very end of the game’s campaign and that determine an additional extra scene and level after the credits. Check out details and spoilers below.
Walker pulls the trigger in his mental standoff and kills the reflection of Konrad in the mirror refusing to believe that what he did was wrong and still blaming Konrad who has since been long dead. Afterwards there is a soldier who walks up behind Walker asks “What do we do know?,” Walker responds, “We complete our mission.” and when the soldier asks “And what mission would that be, sir.” Walker turns around to tell the soldier to get him a radio and only finds that there’s really nobody there and he’s again talking to himself.
If you let Konrad pull the trigger in Walker’s mental standoff, there is a scene showing both to rotten corpse of Konrad and Walker laying against the wall with a bullet in his head. The camera pans out to show Dubai in destruction with an old transmission of Konrad on the radio saying, “This is Colonel John Konrad, United States Army. Attempted evacuation of Dubai ended in complete failure… Death toll… too many…”