September 23, 2014 by Paul Curtin
Despite no physical evidence of the game ever being released, we’ve been tracking Blizzard’s upcoming Project Titan for some time now. Titan has been Blizzard’s secret project for the past 7 years and was supposed to be World of Warcraft‘s successor. Last we heard, Blizzard was resetting the entire project and shifting the majority of the team to other projects. News of the delay wasn’t a good sign last year… and today comes even more bad news.
Blizzard CEO Mike Morhaime confirmed to Polygon this morning that development of Project Titan has been canceled:
We set out to make the most ambitious thing that you could possibly imagine. And it didn’t come together. We didn’t find the fun. We didn’t find the passion. We talked about how we put it through a reevaluation period, and actually, what we reevaluated is whether that’s the game we really wanted to be making. The answer is no.
This is terrible news for MMO fans considering that the leader of the market is struggling to come up with ways to revolutionize it. With almost a decade wasted in development, this means that it’s unlikely that we’ll see any new massive multiple IPs from Blizzard for a very long time as the company focuses on smaller and more profitable new IPs like Hearthstone.
Hopefully, at least TItan‘s cancellation will mean that we’ll finally get to see some concept art and gameplay and get a better understand of what Blizzard was trying to accomplish with the future of games.